MASTER

3D-VFX ARTIST

FORMAT
100% Online

DURATION
20 Months

RHYTHM
25h / week minimum

START IN
September / November
February / April

ADMISSION
Accessible after a Bachelor's Degree in 3D Graphics or equivalent.

Bachelor's degree + 5
A curriculum for those who wish to become experts in the creation, modeling and production of advanced digital special effects, meeting the requirements of major international animation and VFX studios.

« The 3D-VFX Artist Master's degree will allow you to deepen your technical knowledge of 3D and advanced digital special effects modeling. My goal is to help you reach a very high level of visual rendering quality that meets the requirements of the major animation studios. Your mentors work all over the world and are therefore at the forefront of the latest innovations. They will be with you throughout these two years, and will help you surpass yourself in the creation of effects that only get more and more impressive. »

Lucile Boileau
Pedagogical Director

Lucile 01
DO YOU HAVE THE PROFILE?

• You have already attended high training in the 3D world?

• You have strong assets and a solid knowledge of 3D graphics?

• You have notions of the Maya software?

• You have significantly practiced on your own?

TARGET SKILLS

Your Training100% Online

A 100% humane school that adapts to you.

No matter what your situation is.

Learn as a group with our collaborative tools and weekly videoconference meetings that will stimulate your creativity.

Study and progress at your own pace from home by developing your own projects, guided by our expert mentors.

Program

The curriculum is organised into more than 22 units of value (UV) with a flexible working rhythm of about 25 hours per week (recommended).

h
of video lessons
custom-made
h
of live virtual
classes
individualized
assessments

Program

 
Master 1

Unit 1 : VFX pipeline project

Unit 2 : Advanced texture on Mari

Unit 3 : Look Development

Unit 4 : Project tracking

Unit 5 : Character FX

Unit 6 : Look Development Project

Unit 7 : Houdini

Unit 8 : Texturing project

Unit 9 : Setup

Unit 10 : Advanced Lighting

Unit 11 : End of year project

* This program may evolve during the year.

Master 2

Unit 1 : Setup

Unit 2 : Project planning

Unit 3 : Groom

Unit 4 : Modeling and layout project

Unit 5 : Staging and animation

Unit 6 : Visual development

Unit 7 : Groom Simulation

Unit 8 : Simulation project

Unit 9 : Coaching and memory

Unit 10 : Post-Production

Unit 11 : End of Master project

Projects (examples)

Special effects integration

Creatures setup

3D sequence production

Clothing and fluid simulation

Creation of a professional demo tape

Creation of a professional portfolio

Softwares

Maya

Arnold

Zbrush

Nuke

3DCoat

Houdini

Mari

3D Equalizer

Opportunities

  • Modeler
  • Texturing Artist
  • Compositing Artist
  • Lighting Artist
  • Setup Artist
  • Character VFX Artist
  • CG Supervisor
  • Groom Artist
  • Rendering Artist

Join the Master

PREREQUISITES

Real motivation, career plans and a strong affinity for the selected curriculum. Possibility of joining the Master's degree program directly after our Bachelor's Degree in 3D Graphics or its equivalent. For external candidates: a minimum of one year of higher education is required in the desired field. Admission based on the review of your dossier.

TERMS AND CONDITIONS

Online application process. Remote exchanges about your project and/or admission interview by phone and/or video conference. Presentation, if necessary, of a personal work portfolio (mandatory).

Key steps

  1. Online application
  2. Pedagogical interview - Starting early 2021
  3. Admission decision
  4. Online welcome to your class!
  • We will support you throughout the entire admission process.
  • Your motivations, your profile, and, if necessary, your first works are the main admission requirements.

Mentors

ALI HAMDAN
Character Supervisor
Karlab

YOUEN LECLERC
Lead Lighting
Framestore

DAVID FEUILLATRE
VFX Producer
Indépendant

sebastien chort 1501056031 medium

SEBASTIEN CHORT
CG Supervisor
Blur Studio

0 6

GREGORY COELHO
Modeler
Scanline VFX

damien dupuy

DAMIEN DUPUY
Senior Animator
MPC

Xavier Goubin

XAVIER GOUBIN
Lead Matchmover
MR.X

0 7

JULIEN JUDE
CFX Artist
Rodeo FX

PAULINE COSTANTINI
Texture & Look Dev Artist
Double Negative

Arnaud S

ARNAUD SAIBRON
Lead Lighting
Framestore

SOLENE CHAN-LAM
Senior Texture Artist
Weta Digital

8

SEBASTIEN TAFANI
Houdini FX Instructor
Indépendant

Testimonies

Lucie Tourneret

Lucie TOURNERET

Master 3D-VFX Artist - September 2018

I really enjoyed the way the courses are set, allowing us to have teachers from all over the world, all specialists in their fields and working in recognized studios such as Framestore, MPC or Weta. Who wouldn't dream of being able to attend classes in pyjamas, and receive knowledge from all over the world (London, Los Angeles, Canada...)!

Melanie Riesen

Mélanie RIESEN

Master 3D-VFX Artist - September 2018

I graduated from an animation school and I wanted to branch out towards the VFX sector by specialising in dev look. I was looking for flexible training, unlike the previous one. Artline met my expectations and completely exceeded them. The team and mentors are involved in the success of the students and the school is surprisingly lively!

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Institut Artline