FORMAT
100% Online
DURATION
20 Months
RHYTHM
25h / week minimum
START IN
September / November
February / April
ADMISSION
Accessible after a Bachelor's Degree in 3D Graphics or equivalent.
Bachelor's degree + 5
A curriculum for those who wish to become experts in the creation, modeling and production of advanced digital special effects, meeting the requirements of major international animation and VFX studios.
« The 3D-VFX Artist Master's degree will allow you to deepen your technical knowledge of 3D and advanced digital special effects modeling. My goal is to help you reach a very high level of visual rendering quality that meets the requirements of the major animation studios. Your mentors work all over the world and are therefore at the forefront of the latest innovations. They will be with you throughout these two years, and will help you surpass yourself in the creation of effects that only get more and more impressive. »
Lucile Boileau
Pedagogical Director
• You have already attended high training in the 3D world?
• You have strong assets and a solid knowledge of 3D graphics?
• You have notions of the Maya software?
• You have significantly practiced on your own?
Your Training100% Online
A 100% humane school that adapts to you.
No matter what your situation is.
Learn as a group with our collaborative tools and weekly videoconference meetings that will stimulate your creativity.
Study and progress at your own pace from home by developing your own projects, guided by our expert mentors.
Program
The curriculum is organised into more than 22 units of value (UV) with a flexible working rhythm of about 25 hours per week (recommended).
custom-made
classes
assessments
Master 1
Unit 1 : VFX pipeline project
Unit 2 : Advanced texture on Mari
Unit 3 : Look Development
Unit 4 : Project tracking
Unit 5 : Character FX
Unit 6 : Look Development Project
Unit 7 : Houdini
Unit 8 : Texturing project
Unit 9 : Setup
Unit 10 : Advanced Lighting
Unit 11 : End of year project
* This program may evolve during the year.
Master 2
Unit 1 : Setup
Unit 2 : Project planning
Unit 3 : Groom
Unit 4 : Modeling and layout project
Unit 5 : Staging and animation
Unit 6 : Visual development
Unit 7 : Groom Simulation
Unit 8 : Simulation project
Unit 9 : Coaching and memory
Unit 10 : Post-Production
Unit 11 : End of Master project
Special effects integration
Creatures setup
3D sequence production
Clothing and fluid simulation
Creation of a professional demo tape
Creation of a professional portfolio
Maya
Arnold
Zbrush
Nuke
3DCoat
Houdini
Mari
3D Equalizer
Opportunities
- Modeler
- Texturing Artist
- Compositing Artist
- Lighting Artist
- Setup Artist
- Character VFX Artist
- CG Supervisor
- Groom Artist
- Rendering Artist
Join the Master
PREREQUISITES
Real motivation, career plans and a strong affinity for the selected curriculum. Possibility of joining the Master's degree program directly after our Bachelor's Degree in 3D Graphics or its equivalent. For external candidates: a minimum of one year of higher education is required in the desired field. Admission based on the review of your dossier.
TERMS AND CONDITIONS
Online application process. Remote exchanges about your project and/or admission interview by phone and/or video conference. Presentation, if necessary, of a personal work portfolio (mandatory).
Key steps
- Online application
- Pedagogical interview - Starting early 2021
- Admission decision
- Online welcome to your class!
- We will support you throughout the entire admission process.
- Your motivations, your profile, and, if necessary, your first works are the main admission requirements.
Mentors
SEBASTIEN CHORT
CG Supervisor
Blur Studio
GREGORY COELHO
Modeler
Scanline VFX
DAMIEN DUPUY
Senior Animator
MPC
XAVIER GOUBIN
Lead Matchmover
MR.X
JULIEN JUDE
CFX Artist
Rodeo FX